Hua Li's CGNIP Blog

a journey to research on computer graphics, computer vision, and visualization

Some ideas

Posted by Hua Li on September 8, 2011

1. Vector field: sharp edges

2. Mosaics: smaller number of tiles and better structure preservation

3. Graph-based data structure

4. Optimal methods: energy function

5. Path finding: artistic or curvature-guided

cost

p-shadingstramelines-15-01 p-diffuse-20-20-01 p-diffuse-50-01 p-diffuse-01 p-diffuse-20-01 a1-01-both-02

a3-hair01 a1-06-l

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